Chronophase Source Code Released!
April 29th, 2017
I recently had a request to release the Chronophase source code, which, after many years, still seems to hold up reasonably well!
For the brave of heart, this is what the source code for a 4-day roguelike challenge looks like: https://github.com/Nolithius/chronophase.
Full disclosure: Chronophase is not a traditional roguelike but rather a brief exploration of what an ASCII turn-based space dogfighting game could be.
The original source was built with Flash and relied on an embedded asset in the FLA, so I took a little bit of time to rework it for IntelliJ IDEA and a standalone AIR SDK compile. It should be straightforward to bring it into Flash Develop or your preferred IDE.
Enjoy!
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